A B C D E F G H I J K L M N O P Q R S T U V W X Y

B

backButton - Variable in class jrummikub.view.impl.SettingsPanel
 
backEvent - Variable in class jrummikub.control.network.AbstractGameBeginControl
 
backEvent - Variable in class jrummikub.control.network.NetworkSettingsControl
 
backEvent - Variable in class jrummikub.view.impl.SettingsPanel
 
BACKGROUND - Static variable in class jrummikub.view.impl.HandPanel
 
BACKGROUND - Static variable in class jrummikub.view.impl.StoneCollectionPanel
 
BACKGROUND - Static variable in class jrummikub.view.impl.TablePanel
 
BACKGROUND_COLOR - Static variable in class jrummikub.view.impl.StonePainter
 
backToLoginEvent - Variable in class jrummikub.control.network.NetworkControl
 
banned(String, String, String) - Method in class jrummikub.control.network.ConnectionControl.ConnectRunner.LeaveListener
 
bestState - Variable in class jrummikub.ai.TurnLogic
 
bottomPanelType - Variable in class jrummikub.view.impl.View
 
branch() - Method in class jrummikub.ai.TurnLogic
Refine the currently unsolved top stack state
branchColor(int) - Method in class jrummikub.ai.TurnLogic
Create states for all possible colors of stone i
branchLeftGroup(int, TurnLogic.StoneState) - Method in class jrummikub.ai.TurnLogic
Create states for all possible left group neighbors of stone i
branchLeftRun(int, TurnLogic.StoneState) - Method in class jrummikub.ai.TurnLogic
Create states for all possible left run neighbors of stone i
branchOnHand(int) - Method in class jrummikub.ai.TurnLogic
Create states with stone i on the table and stone i on the hand
branchRightGroup(int, TurnLogic.StoneState) - Method in class jrummikub.ai.TurnLogic
Create states for all possible right group neighbors of stone i
branchRightRun(int, TurnLogic.StoneState) - Method in class jrummikub.ai.TurnLogic
Create states for all possible right run neighbors of stone i
branchValue(int) - Method in class jrummikub.ai.TurnLogic
Create states for all possible values of stone i
breakSymmetries(HashSet<Integer>) - Method in class jrummikub.ai.TurnLogic.StoneState
Try to break symmetries between exchangeable stones to reduce the state space
BRIGHT_BACKGROUND - Static variable in class jrummikub.view.impl.TablePanel
 
brighter(Color) - Static method in class jrummikub.view.impl.StonePainter
 
BRIGHTER_SCALE - Static variable in class jrummikub.view.impl.StonePainter
 
buttonEvent - Variable in class jrummikub.view.impl.StartTurnPanel
 
buttonPanel - Variable in class jrummikub.view.impl.SettingsPanel
 

A B C D E F G H I J K L M N O P Q R S T U V W X Y