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DARK_BACKGROUND
- Static variable in class jrummikub.view.impl.
HandPanel
DARK_BACKGROUND
- Static variable in class jrummikub.view.impl.
StoneCollectionPanel
DARK_BACKGROUND
- Static variable in class jrummikub.view.impl.
TablePanel
deal()
- Method in class jrummikub.control.network.
NetworkRoundControl
deal()
- Method in class jrummikub.control.
RoundControl
Deal each player the number of stones specified in the game settings (numberOfStonesDealt)
dealPenalty(int)
- Method in class jrummikub.control.turn.
AbstractTurnControl
dealStone()
- Method in class jrummikub.control.turn.
AbstractTurnControl
dealStones(int)
- Method in class jrummikub.control.turn.
AbstractTurnControl
DedicatedServer
- Class in
jrummikub.server
Implements a simple XMPP server with a global server password
DedicatedServer(String)
- Constructor for class jrummikub.server.
DedicatedServer
Creates a new dedicated server with the specified password
DedicatedServer.ServerPasswordAuthorization
- Class in
jrummikub.server
Allow authorization using a single password for all users
DedicatedServer.ServerPasswordAuthorization()
- Constructor for class jrummikub.server.
DedicatedServer.ServerPasswordAuthorization
DedicatedServer.ServerStatus
- Enum in
jrummikub.server
Result of server startup attempt
DedicatedServer.ServerStatus()
- Constructor for enum jrummikub.server.
DedicatedServer.ServerStatus
DEFAULT_PASSWORD
- Static variable in class jrummikub.view.impl.
LoginPanel
DEFAULT_WIDTH
- Static variable in class jrummikub.view.impl.
StonePainter
defaultStones
- Variable in class jrummikub.view.impl.
StonePainter
disconnect()
- Method in class jrummikub.control.network.
ConnectionControl
disconnect()
- Method in interface jrummikub.control.network.
IConnectionControl
doConnect()
- Method in class jrummikub.control.network.
ConnectionControl.ConnectRunner
doFindNickname()
- Method in class jrummikub.control.network.
ConnectionControl.ConnectRunner
doJoin()
- Method in class jrummikub.control.network.
ConnectionControl.ConnectRunner
doLogin()
- Method in class jrummikub.control.network.
ConnectionControl.ConnectRunner
done()
- Method in class jrummikub.ai.
TurnLogic
Done with modifying the try stack, reset top
doNotMoveExistingSets(List<StoneSet>)
- Method in class jrummikub.control.turn.
AIControl
doPrepareTurn()
- Method in class jrummikub.control.
RoundControl
Prepare turn by setting the view components
doSetBottomPanel(IView.BottomPanelType)
- Method in class jrummikub.view.impl.
View
doStartTurn()
- Method in class jrummikub.control.network.
NetworkTurnControl
doStartTurn()
- Method in class jrummikub.control.turn.
AbstractTurnControl
doStartTurn()
- Method in class jrummikub.control.turn.
AIControl
doStartTurn()
- Method in class jrummikub.control.turn.
HumanTurnControl
drawStone()
- Method in class jrummikub.model.
StoneHeap
Removes random
Stone
from the heap and returns it
drawStones(int)
- Method in class jrummikub.model.
StoneHeap
Removes several
Stone
s from the heap and returns them
drop(E, Position)
- Method in interface jrummikub.model.
IStoneTray
Adds object to the tray
drop(E, Position)
- Method in class jrummikub.model.
StoneTray
drop(E, Position, StoneTray.Direction)
- Method in class jrummikub.model.
StoneTray
Subroutine to "drop" to consider and determine the direction the objects dropped one collides with position-wise evade in
dropUnchecked(E, Position, StoneTray.Direction)
- Method in class jrummikub.model.
StoneTray
Subroutine to "drop" to execute the actual drop
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