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laidOut
- Variable in class jrummikub.model.
Player
laidOutValidPoints()
- Method in class jrummikub.control.turn.
AbstractTurnControl
lastPlayer
- Variable in class jrummikub.model.
RoundState
lastPlayerRedealed
- Variable in class jrummikub.model.
GameState
lastStonePlayerName
- Variable in class jrummikub.view.impl.
StartTurnPanel
lastTurnInvalid
- Variable in class jrummikub.model.
Player
lastTurnStoneCount
- Variable in class jrummikub.model.
Player
layeredPane
- Variable in class jrummikub.view.impl.
View
leaveGame()
- Method in class jrummikub.control.network.
ConnectionControl
leaveGame()
- Method in interface jrummikub.control.network.
IConnectionControl
left(String)
- Method in class jrummikub.control.network.
ConnectionControl.ConnectRunner.LeaveListener
leftConnectorClickEvent
- Variable in class jrummikub.view.impl.
TablePanel
leftGroup
- Variable in class jrummikub.ai.
TurnLogic.StoneState
leftHoveredConnector
- Variable in class jrummikub.view.impl.
TablePanel
leftPanel
- Variable in class jrummikub.view.impl.
PlayerPanel
leftPanelResizeListener
- Variable in class jrummikub.view.impl.
PlayerPanel
leftPanelWidth
- Variable in class jrummikub.view.impl.
PlayerPanel
leftRun
- Variable in class jrummikub.ai.
TurnLogic.StoneState
lessOrEqual(double, double)
- Static method in class jrummikub.model.
StoneTray
Static method for determining a less or equal relation considering a small fuzziness
lessThan(T, T)
- Method in class jrummikub.ai.
TurnLogic.StoneState
Compare two objects, returning true if either is null
listeners
- Variable in class jrummikub.util.
Event
listeners
- Variable in class jrummikub.util.
Event1
listeners
- Variable in class jrummikub.util.
Event2
listeners
- Variable in class jrummikub.util.
Event3
listItems
- Variable in class jrummikub.view.impl.
SidePanel.PlayerListPanel
load(File)
- Method in class jrummikub.control.
SaveControl
Loads the specified file and sets game state and round state.
load()
- Method in class jrummikub.view.impl.
View
load()
- Method in interface jrummikub.view.
IView
Loading a game
loadButton
- Variable in class jrummikub.view.impl.
SettingsPanel
loadErrorEvent
- Variable in class jrummikub.control.
SaveControl
loadEvent
- Variable in class jrummikub.control.
SaveControl
loadEvent
- Variable in class jrummikub.view.impl.
View
loadFileEvent
- Variable in class jrummikub.view.impl.
View
loadGameEvent
- Variable in class jrummikub.view.impl.
SettingsPanel
logic
- Variable in class jrummikub.control.turn.
AIControl
login()
- Method in class jrummikub.view.impl.
LoginPanel
loginControl
- Variable in class jrummikub.control.
ApplicationControl
LoginControl
- Class in
jrummikub.control
Control checking and processing login data for network game
LoginControl(IView, ApplicationControl)
- Constructor for class jrummikub.control.
LoginControl
Constructor for login Control
loginData
- Variable in class jrummikub.control.network.
ConnectionControl
LoginData
- Class in
jrummikub.util
Data needed for the login in one data type (name, server, password, channel)
LoginData(String, String, String, String)
- Constructor for class jrummikub.util.
LoginData
Creates a new set of login data
LoginError
- Enum in
jrummikub.view
Enum summarizing the different kinds of login errors
LoginError()
- Constructor for enum jrummikub.view.
LoginError
loginEvent
- Variable in class jrummikub.control.
LoginControl
loginEvent
- Variable in class jrummikub.view.impl.
LoginPanel
LoginPanel
- Class in
jrummikub.view.impl
LoginPanel()
- Constructor for class jrummikub.view.impl.
LoginPanel
loginPanel
- Variable in class jrummikub.view.impl.
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