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Hand
- Class in
jrummikub.model
Class managing a
Player
's
Stone
s
Hand()
- Constructor for class jrummikub.model.
Hand
handle()
- Method in interface jrummikub.util.
IListener
This method is called whenever a class we're listening to emits an event
handle(T)
- Method in interface jrummikub.util.
IListener1
This method is called whenever a class we're listening to emits an event
handle(T1, T2)
- Method in interface jrummikub.util.
IListener2
This method is called whenever a class we're listening to emits an event
handleOtherClickEvent(Position)
- Method in class jrummikub.view.impl.
AbstractStonePanel
Overwrite this method to signal if special zone was clicked
handleOtherClickEvent(Position)
- Method in class jrummikub.view.impl.
StoneCollectionPanel
handleOtherClickEvent(Position)
- Method in class jrummikub.view.impl.
TablePanel
handleOtherMoveEvent(Position)
- Method in class jrummikub.view.impl.
AbstractStonePanel
Overwrite this method to signal if special zone was hovered
handleOtherMoveEvent(Position)
- Method in class jrummikub.view.impl.
TablePanel
HandPanel
- Class in
jrummikub.view.impl
Implementation of the board
HandPanel()
- Constructor for class jrummikub.view.impl.
HandPanel
Creates a new Board instance
hashCode()
- Method in class jrummikub.model.
Position
heap
- Variable in class jrummikub.model.
StoneHeap
HEIGHT
- Static variable in class jrummikub.model.
Hand
The height of the hand
HEIGHT_SCALE
- Static variable in class jrummikub.view.impl.
StonePainter
The height of one pixel in the scale of 1.0
HORIZONTAL_BORDER
- Static variable in class jrummikub.model.
StoneSet
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