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authorMatthias Schiffer <mschiffer@universe-factory.net>2015-02-06 17:56:59 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2015-02-06 17:56:59 +0100
commitfb81ea7d60fa6fb879b6b35178405d6b034b9210 (patch)
treeb9e387e8d154fdb30aa61740c93b902407306e5f
parent02808dcf9b905d4ada07c10c1032cfbb7ca237e1 (diff)
downloadMinedMap-fb81ea7d60fa6fb879b6b35178405d6b034b9210.tar
MinedMap-fb81ea7d60fa6fb879b6b35178405d6b034b9210.zip
Make light layer darker
-rw-r--r--src/MinedMap.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/MinedMap.cpp b/src/MinedMap.cpp
index 8cf9393..8624636 100644
--- a/src/MinedMap.cpp
+++ b/src/MinedMap.cpp
@@ -83,7 +83,7 @@ static void addChunk(uint32_t image[DIM*DIM], uint8_t lightmap[2*DIM*DIM], size_
const World::Block &block = layer.blocks[x][z];
image[i] = htonl(block.getColor());
- lightmap[2*i+1] = (1 - block.getBlockLight()/15.f)*128;
+ lightmap[2*i+1] = (1 - block.getBlockLight()/15.f)*192;
}
}
}