Age | Commit message (Expand) | Author |
---|---|---|
2018-07-24 | World: factor out Section handling to a generic interface | Matthias Schiffer |
2018-07-22 | World/Block: remove useless blockLight accessor | Matthias Schiffer |
2015-02-06 | Include cleanup | Matthias Schiffer |
2015-02-03 | Generate light layer | Matthias Schiffer |
2015-02-02 | Chunk: refactor getTopLayer() | Matthias Schiffer |
2015-02-01 | Use biome data | Matthias Schiffer |
2015-02-01 | Add support for biome colors, fix block type indices | Matthias Schiffer |
2015-02-01 | Handle lighting and depth | Matthias Schiffer |
2015-02-01 | Compute top non-air layer | Matthias Schiffer |