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-rw-r--r--src/Data/Level.cpp16
-rw-r--r--src/Data/Level.h3
-rw-r--r--src/Data/Room.cpp11
-rw-r--r--src/Data/Room.h3
-rw-r--r--src/Data/TexCoords.h12
-rw-r--r--src/Data/Triangle.cpp70
-rw-r--r--src/Data/Triangle.h42
7 files changed, 124 insertions, 33 deletions
diff --git a/src/Data/Level.cpp b/src/Data/Level.cpp
index 4da62ea..e3c69fd 100644
--- a/src/Data/Level.cpp
+++ b/src/Data/Level.cpp
@@ -22,7 +22,21 @@
namespace ZoomEdit {
namespace Data {
-
+Level::Level(xmlpp::Element *levelNode) {
+ roomsNode = dynamic_cast<xmlpp::Element*>(levelNode->get_children("rooms").front());
+
+ if(!roomsNode)
+ return;
+
+ xmlpp::Node::NodeList roomList = roomsNode->get_children("room");
+
+ for(xmlpp::Node::NodeList::iterator room = roomList.begin(); room != roomList.end(); ++room) {
+ xmlpp::Element *roomNode = dynamic_cast<xmlpp::Element*>(*room);
+
+ if(roomNode)
+ rooms.push_front(Room(roomNode));
+ }
+}
}
}
diff --git a/src/Data/Level.h b/src/Data/Level.h
index 4a9481a..621263e 100644
--- a/src/Data/Level.h
+++ b/src/Data/Level.h
@@ -29,9 +29,10 @@ namespace Data {
class Level {
private:
std::list<Room> rooms;
+ xmlpp::Element *roomsNode;
public:
- Level() {}
+ Level(xmlpp::Element *levelNode);
};
}
diff --git a/src/Data/Room.cpp b/src/Data/Room.cpp
index 58a7c31..95003f4 100644
--- a/src/Data/Room.cpp
+++ b/src/Data/Room.cpp
@@ -22,7 +22,16 @@
namespace ZoomEdit {
namespace Data {
-
+Room::Room(xmlpp::Element *node) : roomNode(node) {
+ xmlpp::Node::NodeList triangleList = roomNode->get_children("triangle");
+
+ for(xmlpp::Node::NodeList::iterator t = triangleList.begin(); t != triangleList.end(); ++t) {
+ xmlpp::Element *tNode = dynamic_cast<xmlpp::Element*>(*t);
+
+ if(tNode)
+ triangles.push_front(Triangle(tNode));
+ }
+}
}
}
diff --git a/src/Data/Room.h b/src/Data/Room.h
index 3d7ddbd..dea433d 100644
--- a/src/Data/Room.h
+++ b/src/Data/Room.h
@@ -29,9 +29,10 @@ namespace Data {
class Room {
private:
std::list<Triangle> triangles;
+ xmlpp::Element *roomNode;
public:
- Room() {}
+ Room(xmlpp::Element *node);
};
}
diff --git a/src/Data/TexCoords.h b/src/Data/TexCoords.h
index caf98a1..679c41c 100644
--- a/src/Data/TexCoords.h
+++ b/src/Data/TexCoords.h
@@ -29,6 +29,18 @@ class TexCoords {
public:
TexCoords(float s0 = 0, float t0 = 0, float r0 = 0, float q0 = 0) : s(s0), t(t0), r(r0), q(q0) {}
+
+ float getS() const {return s;}
+ void setS(float s0) {s = s0;}
+
+ float getT() const {return t;}
+ void setT(float t0) {t = t0;}
+
+ float getR() const {return r;}
+ void setR(float r0) {r = r0;}
+
+ float getQ() const {return q;}
+ void setQ(float q0) {q = q0;}
};
}
diff --git a/src/Data/Triangle.cpp b/src/Data/Triangle.cpp
index 9adbaba..c7038c0 100644
--- a/src/Data/Triangle.cpp
+++ b/src/Data/Triangle.cpp
@@ -18,11 +18,81 @@
*/
#include "Triangle.h"
+#include <cstdlib>
+#include <iostream>
namespace ZoomEdit {
namespace Data {
+Vertex Triangle::loadVertex(xmlpp::Element *node) const {
+ Vertex v;
+
+ v.setX(std::atof(node->get_attribute_value("x").c_str()));
+ v.setY(std::atof(node->get_attribute_value("y").c_str()));
+ v.setZ(std::atof(node->get_attribute_value("z").c_str()));
+
+ return v;
+}
+
+Vector Triangle::loadVector(xmlpp::Element *node) const {
+ Vector v;
+
+ v.setX(std::atof(node->get_attribute_value("x").c_str()));
+ v.setY(std::atof(node->get_attribute_value("y").c_str()));
+ v.setZ(std::atof(node->get_attribute_value("z").c_str()));
+
+ return v;
+}
+TexCoords Triangle::loadTexCoords(xmlpp::Element *node) const {
+ TexCoords t;
+
+ t.setS(std::atof(node->get_attribute_value("s").c_str()));
+ t.setT(std::atof(node->get_attribute_value("t").c_str()));
+ t.setR(std::atof(node->get_attribute_value("r").c_str()));
+ t.setQ(std::atof(node->get_attribute_value("q").c_str()));
+
+ return t;
+}
+
+Triangle::Triangle(xmlpp::Element *node) : triangleNode(node) {
+ xmlpp::Node::NodeList nodeList = node->get_children();
+
+ int i = -1;
+
+ std::memset(vertexNodes, 0, sizeof(vertexNodes));
+
+ for(xmlpp::Node::NodeList::iterator n = nodeList.begin(); n != nodeList.end(); ++n) {
+ xmlpp::Element *e = dynamic_cast<xmlpp::Element*>(*n);
+ if(!e)
+ continue;
+
+ if(i >= 0) {
+ if(e->get_name() == "normal") {
+ normalNodes[i] = e;
+ normals[i] = loadVector(e);
+ continue;
+ }
+ else if(e->get_name() == "texcoords") {
+ texCoordsNodes[i] = e;
+ texCoords[i] = loadTexCoords(e);
+
+ std::cout << "TexCoords (" << texCoords[i].getS() << ", " << texCoords[i].getT() << ", " << texCoords[i].getR() << ", " << texCoords[i].getQ() << ")" << std::endl;
+
+ continue;
+ }
+ }
+
+ if(e->get_name() == "vertex") {
+ vertexNodes[++i] = e;
+ vertices[i] = loadVertex(e);
+
+ std::cout << "Vertex (" << vertices[i].getX() << ", " << vertices[i].getY() << ", " << vertices[i].getZ() << ")" << std::endl;
+ }
+ }
+
+ visibleNode = node->get_attribute("visible");
+}
}
}
diff --git a/src/Data/Triangle.h b/src/Data/Triangle.h
index e3e6130..0c17834 100644
--- a/src/Data/Triangle.h
+++ b/src/Data/Triangle.h
@@ -22,66 +22,50 @@
#include "Vertex.h"
#include "TexCoords.h"
+#include <libxml++/nodes/element.h>
namespace ZoomEdit {
namespace Data {
class Triangle {
private:
+ xmlpp::Element *triangleNode;
+ xmlpp::Element *vertexNodes[3];
+ xmlpp::Element *normalNodes[3];
+ xmlpp::Element *texCoordsNodes[3];
+ xmlpp::Attribute *visibleNode;
+
Vertex vertices[3];
Vector normals[3];
TexCoords texCoords[3];
bool visible;
- public:
- Triangle(bool vis = true) : visible(vis) {}
-
- Triangle(Vertex v0, Vertex v1, Vertex v2, bool vis = true) : visible(vis) {
- vertices[0] = v0; vertices[1] = v1; vertices[2] = v2;
- }
-
- Triangle(Vertex v[3], bool vis = true) : visible(vis) {
- vertices[0] = v[0]; vertices[1] = v[1]; vertices[2] = v[2];
- }
-
- Triangle(Vertex v[3], Vector n[3], bool vis = true) : visible(vis) {
- vertices[0] = v[0]; vertices[1] = v[1]; vertices[2] = v[2];
- normals[0] = n[0]; normals[1] = n[1]; normals[2] = n[2];
- }
-
- Triangle(Vertex v[3], TexCoords t[3], bool vis = true) : visible(vis) {
- vertices[0] = v[0]; vertices[1] = v[1]; vertices[2] = v[2];
- texCoords[0] = t[0]; texCoords[1] = t[1]; texCoords[2] = t[2];
- }
+ Vertex loadVertex(xmlpp::Element *node) const;
+ Vector loadVector(xmlpp::Element *node) const;
+ TexCoords loadTexCoords(xmlpp::Element *node) const;
- Triangle(Vertex v[3], Vector n[3], TexCoords t[3], bool vis = true) : visible(vis) {
- vertices[0] = v[0]; vertices[1] = v[1]; vertices[2] = v[2];
- normals[0] = n[0]; normals[1] = n[1]; normals[2] = n[2];
- texCoords[0] = t[0]; texCoords[1] = t[1]; texCoords[2] = t[2];
- }
+ public:
+ Triangle(xmlpp::Element *node);
- Vertex& getVertex(unsigned int i) {return vertices[i%3];}
const Vertex& getVertex(unsigned int i) const {return vertices[i%3];}
void setVertex(unsigned int i, Vertex v) {vertices[i%3] = v;}
void setVertices(Vertex v[3]) {
vertices[0] = v[0]; vertices[1] = v[1]; vertices[2] = v[2];
}
- Vector& getNormal(unsigned int i) {return normals[i%3];}
const Vector& getNormal(unsigned int i) const {return normals[i%3];}
void setNormal(unsigned int i, Vector n) {normals[i%3] = n;}
void setNormals(Vector n[3]) {
normals[0] = n[0]; normals[1] = n[1]; normals[2] = n[2];
}
- TexCoords& getTexCoords(unsigned int i) {return texCoords[i%3];}
const TexCoords& getTexCoords(unsigned int i) const {return texCoords[i%3];}
void getTexCoords(unsigned int i, TexCoords t) {texCoords[i%3] = t;}
void getTexCoords(TexCoords t[3]) {
texCoords[0] = t[0]; texCoords[1] = t[1]; texCoords[2] = t[2];
}
- bool isVisible() {return visible;}
+ bool isVisible() const {return visible;}
void setVisible(bool vis) {visible = vis;}
};