summaryrefslogtreecommitdiffstats
path: root/src/renderer/runtime/math/point.ts
diff options
context:
space:
mode:
authorMatthias Schiffer <mschiffer@universe-factory.net>2019-12-24 20:13:47 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2019-12-24 20:28:51 +0100
commit764cd8344df2dc9b2c271d868ae193b98b829af7 (patch)
tree026b23d62d5fc7df338f880e85c26459f8be1a6a /src/renderer/runtime/math/point.ts
parent2f77cf7b7484beb3b94900f95d61fd2685c42ac2 (diff)
downloadrpgedit-764cd8344df2dc9b2c271d868ae193b98b829af7.tar
rpgedit-764cd8344df2dc9b2c271d868ae193b98b829af7.zip
Fix lint issues
Diffstat (limited to 'src/renderer/runtime/math/point.ts')
-rw-r--r--src/renderer/runtime/math/point.ts9
1 files changed, 3 insertions, 6 deletions
diff --git a/src/renderer/runtime/math/point.ts b/src/renderer/runtime/math/point.ts
index 0865b8f..a00cb0c 100644
--- a/src/renderer/runtime/math/point.ts
+++ b/src/renderer/runtime/math/point.ts
@@ -9,12 +9,10 @@ export class Point implements Collidable {
public collide(out: vec2, move: Movement, r: number): boolean {
const moveLine = move.toLineSegment();
- if (moveLine.projectPointDistance(this.p) < 0)
- return false;
+ if (moveLine.projectPointDistance(this.p) < 0) return false;
const d = moveLine.distancePoint(this.p) / r;
- if (Math.abs(d) >= 1)
- return false;
+ if (Math.abs(d) >= 1) return false;
const e = Math.sqrt(1 - d * d);
@@ -26,8 +24,7 @@ export class Point implements Collidable {
const refMove = move.translate(tr);
- if (vec2.sqrDist(this.p, move.src) > r * r && !refMove.passes(this.p))
- return false;
+ if (vec2.sqrDist(this.p, move.src) > r * r && !refMove.passes(this.p)) return false;
normal(t, t);