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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2019-12-24 20:13:47 +0100 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2019-12-24 20:28:51 +0100 |
commit | 764cd8344df2dc9b2c271d868ae193b98b829af7 (patch) | |
tree | 026b23d62d5fc7df338f880e85c26459f8be1a6a /src/renderer/runtime/view/entity.ts | |
parent | 2f77cf7b7484beb3b94900f95d61fd2685c42ac2 (diff) | |
download | rpgedit-764cd8344df2dc9b2c271d868ae193b98b829af7.tar rpgedit-764cd8344df2dc9b2c271d868ae193b98b829af7.zip |
Fix lint issues
Diffstat (limited to 'src/renderer/runtime/view/entity.ts')
-rw-r--r-- | src/renderer/runtime/view/entity.ts | 26 |
1 files changed, 8 insertions, 18 deletions
diff --git a/src/renderer/runtime/view/entity.ts b/src/renderer/runtime/view/entity.ts index ec91503..4fc0937 100644 --- a/src/renderer/runtime/view/entity.ts +++ b/src/renderer/runtime/view/entity.ts @@ -1,4 +1,4 @@ -import { EntityData } from '../model/data/entity'; +import { EntityData, EntityDataInput } from '../model/data/entity'; import { Renderer } from './renderer/renderer'; import { SpriteCoords, SpriteView, SpriteViewBuilder } from './sprite'; import { loadImage, mkTexture } from './util/image'; @@ -9,7 +9,7 @@ import { vec2 } from 'gl-matrix'; export class EntityView { public static async load(r: Renderer, name: string): Promise<EntityView> { - const data = new EntityData(await getJSON(`resources/entity/${name}.json`)); + const data = new EntityData((await getJSON(`resources/entity/${name}.json`)) as EntityDataInput); const tile = await loadImage(`resources/sprite/entity/${data.sprite}.png`); const [texture, size] = mkTexture(r, tile); @@ -33,22 +33,14 @@ export class EntityView { sprites.push(builder.build()); } - return new EntityView( - data, - sprites, - ); + return new EntityView(data, sprites); } private readonly totalTime: number; - private constructor( - public readonly data: EntityData, - public readonly sprites: SpriteView[], - ) { - if (data.animation) - this.totalTime = data.animation.sequence.reduce((a, s) => a + s[0], 0); - else - this.totalTime = 0; + private constructor(public readonly data: EntityData, public readonly sprites: SpriteView[]) { + if (data.animation) this.totalTime = data.animation.sequence.reduce((a, s) => a + s[0], 0); + else this.totalTime = 0; } public getSpriteByTime(time: number): SpriteView { @@ -57,16 +49,14 @@ export class EntityView { if (this.data.animation) { for (const [len, sprite] of this.data.animation.sequence) { time -= len; - if (time < 0) - return this.sprites[sprite]; + if (time < 0) return this.sprites[sprite]; } } return this.sprites[0]; } - public renderByTime(time: number) { + public renderByTime(time: number): void { this.getSpriteByTime(time).render(); } - } |