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path: root/src/jrummikub/control/RoundControl.java
AgeCommit message (Expand)Author
2011-06-21Don't duplicate round scores in network gamesMatthias Schiffer
2011-06-21Das reine control-package ist vollständig kommentiertIda Massow
2011-06-21Reset total time at end of turnMatthias Schiffer
2011-06-21Disable pause function in network modeMatthias Schiffer
2011-06-21Fix network modeMatthias Schiffer
2011-06-21Major refactoring of RoundControl and TurnControlMatthias Schiffer
2011-06-20Fix some bugs concerning the display of invalid setsMatthias Schiffer
2011-06-20Fixed a bunch of network synchronization bugsMatthias Schiffer
2011-06-20Kommentare, KommentareIda Massow
2011-06-20Don't show show the human player panel before the turn is started and the sto...Matthias Schiffer
2011-06-20Added NetworkGameControlMatthias Schiffer
2011-06-20Finished side panel infoJannis Harder
2011-06-20Continued side panelJannis Harder
2011-06-20Add client side to NetworkRoundControl test and implementationMatthias Schiffer
2011-06-19Show heap size in side panelJannis Harder
2011-06-19Make NetworkRoundControl test workMatthias Schiffer
2011-06-19Added NetworkRoundControlTest and started NetworkRoundControl and NetworkTurn...Matthias Schiffer
2011-06-19Added table update event to turn control and round controlMatthias Schiffer
2011-06-19Correctly show invalid setsMatthias Schiffer
2011-06-18Juhu, alle test tun wiederIda Massow
2011-06-18Fix many comments, fix tests, fix complexityIda Massow
2011-06-18FeedbackJannis Harder
2011-06-18Fixed hand sorting in inspect turnJannis Harder
2011-06-17StartTurn panel für einen menschlichen spieler angepasstIda Massow
2011-06-13Implemented most of network settings controlMatthias Schiffer
2011-06-13Player Type in player settings verschobenIda Massow
2011-06-13Viele viele Kommentare, einige zu lange oder zu komplexe Methoden gefixtIda Massow
2011-06-08Implement pause functionMatthias Schiffer
2011-06-08LAden und Speichern geht jetzt immer sauberIda Massow
2011-06-08man kann speichern und laden, nur nicht während eines laufenden spiels ladenIda Massow
2011-06-07Always operate on cloned hands in the turn controlsMatthias Schiffer
2011-05-31Metric fixesBennet Gerlach
2011-05-31View: Refactor bottom panel displayMatthias Schiffer
2011-05-31Some AI fixesJannis Harder
2011-05-31Base AI is now able to meld initially properlyBennet Gerlach
2011-05-31AIUtil now needs game settings, both hand and player do not anymoreBennet Gerlach
2011-05-31Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auchIda Massow
2011-05-31Tests für Sets mit mehr Farben, mehr Values, ...Ida Massow
2011-05-30Fixed out of stones rulesJannis Harder
2011-05-30Implemented view code for AI turnsJannis Harder
2011-05-30Implemented dummy AIJannis Harder
2011-05-29Added player type selection to the settings panelJannis Harder
2011-05-29Viele Warnings durch Kommentare beseitigtIda Massow
2011-05-29Created dummy base AI controlJannis Harder
2011-05-29Added TurnControlFactoryJannis Harder
2011-05-29Created interface and abstract base class for turn controlJannis Harder
2011-05-29Rauskommen ist in der View zu sehen, genauso wie FarbenIda Massow
2011-05-27Checking whether redealing is allowedJannis Harder
2011-05-27GameControl tests, temporary handler in SettingsControl and smallJannis Harder
2011-05-27Implemented redealing in RoundControlJannis Harder