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path: root/src/jrummikub/control/RoundControl.java
AgeCommit message (Expand)Author
2011-06-08Implement pause functionMatthias Schiffer
2011-06-08LAden und Speichern geht jetzt immer sauberIda Massow
2011-06-08man kann speichern und laden, nur nicht während eines laufenden spiels ladenIda Massow
2011-06-07Always operate on cloned hands in the turn controlsMatthias Schiffer
2011-05-31Metric fixesBennet Gerlach
2011-05-31View: Refactor bottom panel displayMatthias Schiffer
2011-05-31Some AI fixesJannis Harder
2011-05-31Base AI is now able to meld initially properlyBennet Gerlach
2011-05-31AIUtil now needs game settings, both hand and player do not anymoreBennet Gerlach
2011-05-31Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auchIda Massow
2011-05-31Tests für Sets mit mehr Farben, mehr Values, ...Ida Massow
2011-05-30Fixed out of stones rulesJannis Harder
2011-05-30Implemented view code for AI turnsJannis Harder
2011-05-30Implemented dummy AIJannis Harder
2011-05-29Added player type selection to the settings panelJannis Harder
2011-05-29Viele Warnings durch Kommentare beseitigtIda Massow
2011-05-29Created dummy base AI controlJannis Harder
2011-05-29Added TurnControlFactoryJannis Harder
2011-05-29Created interface and abstract base class for turn controlJannis Harder
2011-05-29Rauskommen ist in der View zu sehen, genauso wie FarbenIda Massow
2011-05-27Checking whether redealing is allowedJannis Harder
2011-05-27GameControl tests, temporary handler in SettingsControl and smallJannis Harder
2011-05-27Implemented redealing in RoundControlJannis Harder
2011-05-27Test redealing in RoundControlJannis Harder
2011-05-26Remove player labels at the table edgesMatthias Schiffer
2011-05-25Fix two warningsMatthias Schiffer
2011-05-25Added test and implementation for an inspection turn before the firstJannis Harder
2011-05-25Tested and implemented scoringJannis Harder
2011-05-24Moved displaying of win panel in game controlJannis Harder
2011-05-24Fixed drawing single cards before the initial meldJannis Harder
2011-05-24Renamed win() and fixed end of round testsJannis Harder
2011-05-24Implemented routine to check if initial melds are possibleJannis Harder
2011-05-24Implemented special case round end (heap empty)Jannis Harder
2011-05-24Fixed invalid moves without laying out stones and cleaned up ruleJannis Harder
2011-05-21Rauskommen fertig und getestetIda Massow
2011-05-18Move some static player data to a player settings classMatthias Schiffer
2011-05-18GameState ist jetzt RoundStateIda Massow
2011-05-16Test und implementierung von tableSetDifference, getestet und alles :-)Ida Massow
2011-05-16Fix dealing stones for more than 2 rowsMatthias Schiffer
2011-05-10Define hand size constants in modelMatthias Schiffer
2011-05-10Round Control letzter KommentarIda Massow
2011-05-10Added all missing commentsJannis Harder
2011-05-10Set correct player names :)Matthias Schiffer
2011-05-10WinPanel funktioniert und ist getestet und überhaupt ist alles ganz tollIda Massow
2011-05-10Ehhhhh... fix stone positions in the correct place.Matthias Schiffer
2011-05-09Angefangener Test für Hand-Steine-verschwinden-fixIda Massow
2011-05-08getPlayer entfernt, weil es getNthNextPlayer gibt. Warnings beseitigt.Ida Massow
2011-05-06Add winning notification and fix test...Matthias Schiffer
2011-05-05Add stone dealing to RoundControl and fix some tests... again.Matthias Schiffer
2011-05-05Add some endOfTurn handling to RoundControlMatthias Schiffer