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rpgedit
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[no description]
Matthias Schiffer <mschiffer@universe-factory.net>
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2018-11-11
controller: gamecontext: count actual game time
Matthias Schiffer
2018-11-11
controller: gamecontext: increase collistion radius to outer line
Matthias Schiffer
2018-11-09
Allow interacting with entities
Matthias Schiffer
2018-11-08
Implement circle collidables
Matthias Schiffer
2018-11-08
Implement more flexible handling of entities and collidables
Matthias Schiffer
2018-11-06
controller/gamecontext: even nicer updateStep()
Matthias Schiffer
2018-11-05
controller/gamecontext: refactor collision code
Matthias Schiffer
2018-11-05
controller/gamecontext: ignore weird projection points rather than stopping m...
Matthias Schiffer
2018-11-05
More generic collision handling
Matthias Schiffer
2018-11-05
Read collision barriers from map file
Matthias Schiffer
2018-11-05
Add collision radius
Matthias Schiffer
2018-11-04
Fix rounding issues in collision handling
Matthias Schiffer
2018-11-04
Replace player sprite with circle
Matthias Schiffer
2018-11-04
controller: gamecontext: implement simple collision handling
Matthias Schiffer
2018-11-01
Do not use default exports
Matthias Schiffer
2018-11-01
controller: more GameContext cleanup, introduce ticks
Matthias Schiffer
2018-10-31
controller: clean up GameContext a bit
Matthias Schiffer
2018-10-31
Move game logic to a new module
Matthias Schiffer