Age | Commit message (Expand) | Author |
2011-06-11 | Wir haben noch einen classify-Bug gefunden... und behoben | Ida Massow |
2011-06-09 | Man kann den Timer einstellen | Ida Massow |
2011-06-08 | Implement pause function | Matthias Schiffer |
2011-06-08 | man kann speichern und laden, nur nicht während eines laufenden spiels laden | Ida Massow |
2011-06-07 | Make model fully serializable | Matthias Schiffer |
2011-06-07 | Always operate on cloned hands in the turn controls | Matthias Schiffer |
2011-06-06 | Double ist das neue float | Ida Massow |
2011-05-31 | kleine fixes | Ida Massow |
2011-05-31 | PlayerSettings haben nur och eine Konstruktor, der auch sinnvolle Sachen macht | Ida Massow |
2011-05-31 | UML Control Klassendiagram weiter, aber noch nicht fertig | Ida Massow |
2011-05-31 | Fixed all warnings (comments) but one, one TODO important | Ida Massow |
2011-05-31 | AIUtil now needs game settings, both hand and player do not anymore | Bennet Gerlach |
2011-05-31 | findSetsWithTotalPoints now finds sets (and total points) | Bennet Gerlach |
2011-05-31 | Allow setting stone colors to use | Matthias Schiffer |
2011-05-31 | Make highest value and number of stones dealt settable | Matthias Schiffer |
2011-05-31 | Man kann viele FAreben benutzen, alle Test laufen. Man kann auch Karten bis W... | Ida Massow |
2011-05-31 | Tests für Sets mit mehr Farben, mehr Values, ... | Ida Massow |
2011-05-30 | Extracted a AIUtil class from several hand methods | Bennet Gerlach |
2011-05-30 | Test different stone heap configurations with JUnit theories; allow creating ... | Matthias Schiffer |
2011-05-30 | Warnings tauchen auf, wenn man beim Einstellen Unfug macht | Ida Massow |
2011-05-29 | Added player type selection to the settings panel | Jannis Harder |
2011-05-29 | Viele Warnings durch Kommentare beseitigt | Ida Massow |
2011-05-29 | Use correct joker colors | Jannis Harder |
2011-05-29 | Added TurnControlFactory | Jannis Harder |
2011-05-29 | Added more fields to GameSettings | Jannis Harder |
2011-05-29 | Classify for more than two jokers | Jannis Harder |
2011-05-29 | Deal the correct number of jokers aka funny joker action | Jannis Harder |
2011-05-29 | Test for joker number in settings control | Jannis Harder |
2011-05-29 | Implement score panel | Matthias Schiffer |
2011-05-29 | Calculate accumulated score in game state | Matthias Schiffer |
2011-05-26 | Make player name setup work | Matthias Schiffer |
2011-05-25 | Implemented counting of identical stone pairs | Jannis Harder |
2011-05-25 | Tests for counting of identical stone pairs | Jannis Harder |
2011-05-25 | Added test and implementation for an inspection turn before the first | Jannis Harder |
2011-05-25 | Tested and implemented scoring | Jannis Harder |
2011-05-24 | Implemented routine to check if initial melds are possible | Jannis Harder |
2011-05-24 | Test if initial melds are possible | Jannis Harder |
2011-05-24 | Calculate points on hand | Jannis Harder |
2011-05-24 | Select a random player for the first round | Jannis Harder |
2011-05-24 | Implemented special case round end (heap empty) | Jannis Harder |
2011-05-24 | Cleaned up RoundControl tests | Jannis Harder |
2011-05-21 | Nochmal, git ist schwierig | Ida Massow |
2011-05-21 | Rauskommen fertig und getestet | Ida Massow |
2011-05-18 | Ein von fünf Tests fertig für laidOut | Ida Massow |
2011-05-18 | RoundControl: Create players from player settings list from game settings | Matthias Schiffer |
2011-05-18 | Move some static player data to a player settings class | Matthias Schiffer |
2011-05-18 | Add GameSettings with the initial meld threshold | Matthias Schiffer |
2011-05-18 | Keine Fehler mehr, sorry für das davor | Ida Massow |
2011-05-18 | GameState ist jetzt RoundState | Ida Massow |
2011-05-16 | Anfang von rauskommen im Player gebaut, test angefangen | Ida Massow |